Coverage first
Carry more than one attack style so a single bad matchup does not stall your whole party.
Type and skill matchups matter in creature battlers, but public evidence changes fast. Use this page as a testing worksheet rather than a fake damage table.
Before a hard fight, bring coverage, test whether a skill is resisted or favored, and swap if the battle log shows poor value.
Carry more than one attack style so a single bad matchup does not stall your whole party.
Watch which skills land cleanly and which feel resisted before repeating the same move.
Swap when a creature is losing tempo, not only when its level looks lower.
Bring backup coverage for long dungeon routes because one enemy line can expose a narrow team.
This page does not publish unverified damage multipliers or weakness tables.
Write down which skills carried a fight, then adjust team coverage for the next route.
Type and skill value can shift when balance or new creatures arrive.
Yes. The official description says players master skills and strategy to dominate battles.
Exact multipliers were not available from the official API snapshot, so this page avoids unsupported claims.
Use the same opponent, compare skill performance, and swap if the move output is poor.
Yes. Coverage helps avoid getting stuck when one favorite creature is a bad fit.
Usually yes, because longer routes punish narrow teams more than short fights.